A mobile application designed for tracking and cataloging media.
I began the designing process with a sitemap to lay out what pages were needed. A sitemap was essential to establish a clear and organized structure for the website, ensuring that all necessary content and functionalities were accounted for and facilitating efficient navigation and user experience.
After I had created the sitemap, I moved on to creating a task flow for the application's onboarding process to define the specific steps users would take to get acquainted with the platform and start adding media to their lists. This task flow was essential for ensuring a seamless and user-friendly onboarding experience.
Once the task flow was completed and defined the necessary features, I proceeded to sketch wireframes. Once I had created a sufficient number of sketches, I advanced to develop a mid-fidelity prototype to ensure the application's functionality closely matched the design. The design was optimized for mobile, resulting in a total of 35 prototype pages.
After creating the mid-fidelity pages, I began developing the logo and brand identity for Monedia. My aim was to craft a clean and modern logo design. In terms of the overall branding, I aimed for a clean appearance with vibrant colors to capture users' attention. I opted for a dark mode in the site design, considering that many of the users I interviewed expressed a preference for a darker screen to reduce eye strain. Ensuring legibility and accessibility was of utmost importance.
For the app's color scheme, I selected dark grays and a bright gradient for buttons. I strived for a color palette that was clear and not too overwhelming, considering the abundance of images in various colors within the application.
With the UI Kit created, I proceeded to develop the high-fidelity designs for the site using Figma. The user research revealed that images would need to be a significant focal point in the design and layout of the application's pages. Additionally, other key objectives for the project included implementing an onboarding process to enable users to start adding media to their lists from the beginning. In the end, a total of 41 pages were designed
Based on the results of the usability tests, I made several improvements to the high-fidelity designs. This included ensuring that light-colored background images had lower opacity to enhance the legibility of white text. I also made smaller changes, such as modifying the series header to read 'TV Series' for greater specificity and clarifying that the user rating was being used for the Rotten Tomato rating.
Additionally, there are more substantial changes planned for implementation in the future. These changes involve reorganizing the navigation bar to create a new homepage and replacing the settings icon in the navigation with a slide drawer icon. The new homepage will emphasize 'Featured' and 'You Might Like' content.
This case study highlights the process of designing a phone application, starting from thorough research and extending through branding and application design. It reinforces the importance of user-centered design principles, demonstrating how research insights informed a compelling branding strategy and ultimately resulted in the creation of an intuitive, visually engaging mobile application. Thanks for reading.